Sunday, September 30, 2012

Wildlife and Voodoo

Another week's worth of work for school... Anyone else noticing the curious voodoo trend lately?



Charley Harper emulation:


Walk Cycle + Prop Reaction:

Thursday, September 20, 2012

First Four Weeks - Digital Painting

My work so far from Sam Nielson's Digital Painting class:










First Four Weeks - Drawing and 2D Animation

Some work from my first four weeks in Joe Olson's Drawing for Animation class and Cynthia Hogan's 2D Character Animation class:

"Heavily Armed Cephalopod" assignment:


Textures:

"Cute but Dangerous" toy design:


Character design for 2D animation:


Emotive Walk Cycle:


First Four Weeks - Character Design

The results of the first four weeks in Ryan Woodward's character design class this semester:

Hillbilly assignment:


Cartoon Network show protagonist:



Nature-inspired design:

Zombie video game antagonist:


Shape assignment:


Thursday, August 16, 2012

Monday, July 9, 2012

And Then There Was Rome

I drew during the six months I served in Rome more than I did during any other period of my mission. I'm not quite sure why. I think it was a combination of things: the encouragement of art-appreciating companions for part of my time there, the emotional strain I experienced during other parts of my time there, and of course the sheer amount of artistic inspiration that surrounded us, whether it be Renaissance painting, Roman sculpture, or modern graffiti... There were a lot of factors that contributed to this personal artistic revival I experienced.

Whatever the reasons, here are some of the things I drew during my time as a Roman.













Friday, July 6, 2012

More Lions and Wolves

...from the mission.







And a gryphon, just to keep the BYU animation girl tradition alive.